The members area is being set up. It will be available here shortly. In the meantime, contactinfo@winnfamilyleague.com.
🛡️ Secure sessionMembers only
✨ What’s new · Update #18
Your Academy results & feedback 🎓
30 October 2026
🎓 New “Training & Feedback” page in your members area: every Academy workshop and coaching session you’ve taken part in, all in one place.
🏅 See your WFA completion level for each one — Attended (you were there), Completed (you finished the learning activities) or Achieved (you passed the assessment) — with any note from your coach.
💬 Tell us how it went: star-rate the session and your coach, and share what you enjoyed, what could be better and one thing you learned. You can edit it any time.
Every workshop, coaching session, Training Centre module and pathway — in one beautiful guide. Read it online, flick through it on your phone, or download your own copy.
WFA214 – Cricket Rules Knowledge Assessment brings together everything you have learned in the WFA Laws & Rules series. The revision lessons cover the structure of the Laws, equipment, the toss, the methods of dismissal, no-balls, free hits, wides, dead balls, byes, leg byes and penalty runs, powerplays, overs, appeals and signals, results and the WFA competition conditions. You then sit a 20-question timed assessment drawn from across the series.
This assessment is for anyone who has worked through WFA201 to WFA213 and wants to confirm their knowledge. It is recommended for captains, scorers and aspiring umpires. You have 30 minutes and up to three attempts. Successful completion earns the WFA Laws & Rules award, an internal WFA recognition rather than an external qualification.
Watch the module
Press Watch & listen and the module is presented slide by slide and read aloud to you.
Winn Family Association · Training CentreWFA214
Laws & Rules
Cricket Rules Knowledge Assessment
Revise the whole WFA Laws & Rules series and test your knowledge in a timed 20-question assessment.
Advanced · About 60 minutes · 9 lessons
Welcome to WFA214 Cricket Rules Knowledge Assessment, a Winn Family Association Training Centre module. Revise the whole WFA Laws & Rules series and test your knowledge in a timed 20-question assessment. This module has 9 lessons. Let's begin.
Winn Family Association · Training CentreWFA214
Lesson 1 of 9
How the Assessment Works
20 questions from across the series
30 minutes and up to three attempts
Select-all questions need every correct option
Revisit modules if you find a gap
Lesson 1. How the Assessment Works. In this lesson you will learn how the assessment works. It contains 20 questions drawn from the whole WFA Laws & Rules series, including single-answer, true or false and select-all questions. You have 30 minutes to complete it, and up to three attempts. Read every question carefully, especially select-all questions, where you must choose every correct option and no incorrect ones. Before you begin, work through the revision lessons that follow. Each one summarises a group of modules from WFA201 to WFA213. If a revision lesson reveals a gap in your knowledge, return to the original module before attempting the assessment. Take your time, stay calm and trust what you have learned.
Winn Family Association · Training CentreWFA214
Lesson 2 of 9
Revision: The Laws and Equipment
MCC guards the Laws: a Preamble and 42 Laws
Pitch 22 yards; popping crease 4 feet ahead
Stumps 28 inches high, wicket 9 inches wide
Bat: maximum 38 inches long, 4.25 inches wide
Lesson 2. Revision: The Laws and Equipment. In this lesson you will revise the foundations from WFA201 and WFA202. MCC is the guardian of the Laws, and the Code contains a Preamble on the Spirit of Cricket followed by 42 Laws. Playing conditions adapt the Laws for formats such as T20, and competition regulations add league arrangements. The pitch is 22 yards long and the popping crease is 4 feet in front of the bowling crease. Each wicket has three stumps and two bails, 28 inches high and 9 inches wide. The bat may be no longer than 38 inches and no wider than 4.25 inches. The wicket is put down when a bail is completely removed or a stump is struck out of the ground.
Winn Family Association · Training CentreWFA214
Lesson 3 of 9
Revision: The Toss and Starting Play
Teams nominated before the toss
Toss 30 to 15 minutes before the start
Substitutes may field but not bat or bowl
The bowler's end umpire calls Play
Lesson 3. Revision: The Toss and Starting Play. In this lesson you will revise WFA203. Captains nominate their players in writing to an umpire before the toss. The toss takes place on the field of play, between 30 and 15 minutes before the scheduled start, in the presence of an umpire. The winning captain decides to bat or field and must tell the opposing captain straight away, and the decision cannot then be changed. Substitutes may field but may not bat or bowl under the Laws. There must be no practice on the match pitch on the day of the match. The bowler's end umpire calls Play to start the match. Delays and reduced matches follow the competition's conditions.
Winn Family Association · Training CentreWFA214
Lesson 4 of 9
Revision: Dismissals
Bowled, then caught, take precedence
LBW: pitch, impact, shot and wicket
Run out: either batter, any delivery
Stumped and hit wicket: not from a no-ball
Lesson 4. Revision: Dismissals. In this lesson you will revise WFA204 and WFA205. Bowled takes precedence over all other dismissals, and caught over all except bowled. A catch requires the ball to touch the bat or a glove holding the bat. LBW needs a fair delivery that does not pitch outside leg stump, hits the person before the bat, strikes in line or outside off with no shot offered, and would have hit the wicket. A run out can happen to either batter from any delivery, including a no-ball. Stumped requires the keeper to break the wicket unaided while the striker is out of their ground and not attempting a run. Hit wicket covers the striker breaking their own wicket while receiving the ball.
Winn Family Association · Training CentreWFA214
Lesson 5 of 9
Revision: No-Balls and Free Hits
Signal: one arm extended horizontally
Front foot: some part behind the popping crease
Only run out, obstructing or hit twice possible
T20: a free hit follows
Lesson 5. Revision: No-Balls and Free Hits. In this lesson you will revise WFA206. A no-ball is signalled with one arm extended horizontally. Under the Laws it adds one run plus any runs scored, and it does not count in the over. Some part of the front foot must land behind the popping crease, and the back foot must land inside the return crease. Throwing, an unnotified change of mode, a high full toss above waist height and too many fielders behind square on the leg side are also no-balls. From a no-ball, a batter can only be out run out, obstructing the field or hit the ball twice. In T20 playing conditions the next ball is a free hit, signalled by circling an arm above the head.
Winn Family Association · Training CentreWFA214
Lesson 6 of 9
Revision: Wides, Dead Balls and Other Extras
Wide: both arms extended; runs scored as wides
Dead ball: crossing wrists below the waist
Bye: open hand; leg bye: touch a raised knee
Five penalty runs for specific breaches
Lesson 6. Revision: Wides, Dead Balls and Other Extras. In this lesson you will revise WFA207 and WFA208. A wide is a ball out of reach of a normal cricket stroke, signalled with both arms extended. It adds one run, any runs completed are also wides, and it does not count in the over. The ball becomes dead when finally settled with the keeper or bowler, after a boundary or a dismissal, and the umpire calls dead ball for reasons such as serious injury. Byes are signalled with an open hand raised, leg byes by touching a raised knee. Leg byes need the striker to have attempted a shot or tried to avoid the ball. Five penalty runs apply for breaches such as the ball hitting a helmet left behind the keeper.
Winn Family Association · Training CentreWFA214
Lesson 7 of 9
Revision: Powerplays and Overs
Powerplay: overs 1 to 6, two fielders outside
After the powerplay: five outside
No consecutive overs for any bowler
Standard T20: four overs per bowler
Lesson 7. Revision: Powerplays and Overs. In this lesson you will revise WFA209 and WFA210. In standard T20 playing conditions the powerplay covers the first six overs, with no more than two fielders outside the 30-yard circle, rising to five for the rest of the innings. At all times no more than two fielders may be behind square on the leg side. An over is six valid balls, and if the umpire miscounts, the over stands as counted. No bowler may bowl consecutive overs, and an over left unfinished by an injured bowler is completed by someone who did not bowl the previous over and will not bowl the next. In a 20-over innings, standard T20 conditions allow a maximum of four overs per bowler.
Winn Family Association · Training CentreWFA214
Lesson 8 of 9
Revision: Appeals, Signals and Results
Appeal before the next ball's run-up
Benefit of the doubt to the batter
Four: arm waved; six: both arms raised
Super Overs and rain rules come from playing conditions
Lesson 8. Revision: Appeals, Signals and Results. In this lesson you will revise WFA211 and WFA212. No batter is given out without an appeal, and the appeal must come before the next ball's run-up. The striker's end umpire decides stumped, hit wicket and run out at that end, while the bowler's end umpire decides everything else. The benefit of the doubt goes to the batter. A four is signalled by waving an arm and finishing across the chest, a six by raising both arms. A tie needs equal scores with the second innings complete. Super Overs, minimum overs and rain rules come from playing conditions, so check the WFA competition regulations. A team batting second wins by wickets, and a team batting first wins by runs.
Winn Family Association · Training CentreWFA214
Lesson 9 of 9
Revision: WFA Competition Conditions
League: win 3, tie 1, no result 1, loss 0
Winter Cup: win 2, tie 1, no result 1, loss 0
Matches are 20 overs a side
Uncertain league detail: check the regulations
Lesson 9. Revision: WFA Competition Conditions. In this final revision lesson you will revise WFA213. The Winn Family T-20 League plays the league season, the Winter Cup and the Pat McDonald Tournament, with Winnston Park as its home ground. Matches are 20 overs a side. In the league season, a win earns three points, a tie one, a no result one and a loss none. In the Winter Cup, a win earns two points, with one for a tie, one for a no result and none for a loss. Points, tie-breakers, eligibility, rain rules and discipline are competition matters, not Laws. Whenever a league detail is not certain, the correct answer is to check the WFA competition regulations. You are now ready to begin the assessment.
Winn Family Association · Training CentreWFA214
What you'll get
Your WFA214 Cricket Rules Knowledge Assessment Badge
Your Certificate of Completion
WFA Laws & Rules Award
When you complete this module you will receive: Your WFA214 Cricket Rules Knowledge Assessment Badge; Your Certificate of Completion; WFA Laws & Rules Award.
Winn Family Association · Training CentreWFA214
You're ready
Take the test
20 questions · 80% to pass
That's the end of the module. When you're ready, take the 20-question test. You need 80 percent to pass. Good luck.
1 / 12
Your browser can't read aloud — use the arrows to step through the slides.
Reference videos
Short clips to help explain the details. Watch any that are useful.
Every Cricket Rule EXPLAINED In 14 MinutesThe Cricket Explainer — a broad recap of the rules of the game to refresh your knowledge.Every Cricket Umpiring Signal Explained In 11 MinutesThe Cricket Explainer — revise every umpire signal before the assessment.KNOW about All the 10 Ways to Get OUT in CricketCricket Cordon — a round-up of every method of dismissal.
Take the slides away
Download the official deck and work through it in your own time.
In this lesson you will learn how the assessment works. It contains 20 questions drawn from the whole WFA Laws & Rules series, including single-answer, true or false and select-all questions. You have 30 minutes to complete it, and up to three attempts. Read every question carefully, especially select-all questions, where you must choose every correct option and no incorrect ones. Before you begin, work through the revision lessons that follow. Each one summarises a group of modules from WFA201 to WFA213. If a revision lesson reveals a gap in your knowledge, return to the original module before attempting the assessment. Take your time, stay calm and trust what you have learned.
20 questions from across the series
30 minutes and up to three attempts
Select-all questions need every correct option
Revisit modules if you find a gap
2Revision: The Laws and Equipment✓ Done
In this lesson you will revise the foundations from WFA201 and WFA202. MCC is the guardian of the Laws, and the Code contains a Preamble on the Spirit of Cricket followed by 42 Laws. Playing conditions adapt the Laws for formats such as T20, and competition regulations add league arrangements. The pitch is 22 yards long and the popping crease is 4 feet in front of the bowling crease. Each wicket has three stumps and two bails, 28 inches high and 9 inches wide. The bat may be no longer than 38 inches and no wider than 4.25 inches. The wicket is put down when a bail is completely removed or a stump is struck out of the ground.
MCC guards the Laws: a Preamble and 42 Laws
Pitch 22 yards; popping crease 4 feet ahead
Stumps 28 inches high, wicket 9 inches wide
Bat: maximum 38 inches long, 4.25 inches wide
3Revision: The Toss and Starting Play✓ Done
In this lesson you will revise WFA203. Captains nominate their players in writing to an umpire before the toss. The toss takes place on the field of play, between 30 and 15 minutes before the scheduled start, in the presence of an umpire. The winning captain decides to bat or field and must tell the opposing captain straight away, and the decision cannot then be changed. Substitutes may field but may not bat or bowl under the Laws. There must be no practice on the match pitch on the day of the match. The bowler's end umpire calls Play to start the match. Delays and reduced matches follow the competition's conditions.
Teams nominated before the toss
Toss 30 to 15 minutes before the start
Substitutes may field but not bat or bowl
The bowler's end umpire calls Play
4Revision: Dismissals✓ Done
In this lesson you will revise WFA204 and WFA205. Bowled takes precedence over all other dismissals, and caught over all except bowled. A catch requires the ball to touch the bat or a glove holding the bat. LBW needs a fair delivery that does not pitch outside leg stump, hits the person before the bat, strikes in line or outside off with no shot offered, and would have hit the wicket. A run out can happen to either batter from any delivery, including a no-ball. Stumped requires the keeper to break the wicket unaided while the striker is out of their ground and not attempting a run. Hit wicket covers the striker breaking their own wicket while receiving the ball.
Bowled, then caught, take precedence
LBW: pitch, impact, shot and wicket
Run out: either batter, any delivery
Stumped and hit wicket: not from a no-ball
5Revision: No-Balls and Free Hits✓ Done
In this lesson you will revise WFA206. A no-ball is signalled with one arm extended horizontally. Under the Laws it adds one run plus any runs scored, and it does not count in the over. Some part of the front foot must land behind the popping crease, and the back foot must land inside the return crease. Throwing, an unnotified change of mode, a high full toss above waist height and too many fielders behind square on the leg side are also no-balls. From a no-ball, a batter can only be out run out, obstructing the field or hit the ball twice. In T20 playing conditions the next ball is a free hit, signalled by circling an arm above the head.
Signal: one arm extended horizontally
Front foot: some part behind the popping crease
Only run out, obstructing or hit twice possible
T20: a free hit follows
6Revision: Wides, Dead Balls and Other Extras✓ Done
In this lesson you will revise WFA207 and WFA208. A wide is a ball out of reach of a normal cricket stroke, signalled with both arms extended. It adds one run, any runs completed are also wides, and it does not count in the over. The ball becomes dead when finally settled with the keeper or bowler, after a boundary or a dismissal, and the umpire calls dead ball for reasons such as serious injury. Byes are signalled with an open hand raised, leg byes by touching a raised knee. Leg byes need the striker to have attempted a shot or tried to avoid the ball. Five penalty runs apply for breaches such as the ball hitting a helmet left behind the keeper.
Wide: both arms extended; runs scored as wides
Dead ball: crossing wrists below the waist
Bye: open hand; leg bye: touch a raised knee
Five penalty runs for specific breaches
7Revision: Powerplays and Overs✓ Done
In this lesson you will revise WFA209 and WFA210. In standard T20 playing conditions the powerplay covers the first six overs, with no more than two fielders outside the 30-yard circle, rising to five for the rest of the innings. At all times no more than two fielders may be behind square on the leg side. An over is six valid balls, and if the umpire miscounts, the over stands as counted. No bowler may bowl consecutive overs, and an over left unfinished by an injured bowler is completed by someone who did not bowl the previous over and will not bowl the next. In a 20-over innings, standard T20 conditions allow a maximum of four overs per bowler.
Powerplay: overs 1 to 6, two fielders outside
After the powerplay: five outside
No consecutive overs for any bowler
Standard T20: four overs per bowler
8Revision: Appeals, Signals and Results✓ Done
In this lesson you will revise WFA211 and WFA212. No batter is given out without an appeal, and the appeal must come before the next ball's run-up. The striker's end umpire decides stumped, hit wicket and run out at that end, while the bowler's end umpire decides everything else. The benefit of the doubt goes to the batter. A four is signalled by waving an arm and finishing across the chest, a six by raising both arms. A tie needs equal scores with the second innings complete. Super Overs, minimum overs and rain rules come from playing conditions, so check the WFA competition regulations. A team batting second wins by wickets, and a team batting first wins by runs.
Appeal before the next ball's run-up
Benefit of the doubt to the batter
Four: arm waved; six: both arms raised
Super Overs and rain rules come from playing conditions
9Revision: WFA Competition Conditions✓ Done
In this final revision lesson you will revise WFA213. The Winn Family T-20 League plays the league season, the Winter Cup and the Pat McDonald Tournament, with Winnston Park as its home ground. Matches are 20 overs a side. In the league season, a win earns three points, a tie one, a no result one and a loss none. In the Winter Cup, a win earns two points, with one for a tie, one for a no result and none for a loss. Points, tie-breakers, eligibility, rain rules and discipline are competition matters, not Laws. Whenever a league detail is not certain, the correct answer is to check the WFA competition regulations. You are now ready to begin the assessment.
League: win 3, tie 1, no result 1, loss 0
Winter Cup: win 2, tie 1, no result 1, loss 0
Matches are 20 overs a side
Uncertain league detail: check the regulations
Assessment
You need 80% to pass. You have 3 attempts. Time limit: 30 minutes. Pass and your certificate is issued automatically.
🔒 This test is locked until you successfully complete the required prerequisite module.