The Winn Family AssociationGoverning body of the Winn Family T-20 League

Chasing a Target

Learn how to plan and pace a T20 run chase using the required rate, wickets in hand and clear batting roles.

Academy & Development crest — Winn Family AssociationWinn Family Association · Training CentreWFA705
Discipline
Captaincy & Tactics
Level
Intermediate
Duration
About 35 minutes
Assessment
12-question test · 80% to pass
Certification
Certificate awarded on a pass
Your status
Not yet started

Required first: you must complete Setting a Defensible T20 Target before the test unlocks.

WFA705 – Chasing a Target teaches you how to plan a successful run chase in a twenty-over match. You will learn to break a target into manageable chunks, use the required run rate as a guide rather than a panic button, manage wickets and partnerships, and adapt when the chase gets ahead or falls behind. The module also covers calm communication from the dugout and handling shortened, rain-affected chases.

This module is for captains and batters who want to make better decisions when batting second. It follows WFA704 Setting a Defensible T20 Target and contributes to WFA714 Match Scenarios and Tactical Decisions. You will finish with a practical approach to chasing that you can use in Winn Family T-20 League, Winter Cup and Pat McDonald Tournament matches.

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Winn Family Association · Training CentreWFA705

Captaincy & Tactics

Chasing a Target

Learn how to plan and pace a T20 run chase using the required rate, wickets in hand and clear batting roles.

Intermediate · About 35 minutes · 7 lessons

Welcome to WFA705 Chasing a Target, a Winn Family Association Training Centre module. Learn how to plan and pace a T20 run chase using the required rate, wickets in hand and clear batting roles. This module has 7 lessons. Let's begin.

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Reference videos

Short clips to help explain the details. Watch any that are useful.

Best chases in T20 Cricket - Let's Talk NumbersThePapare․com — looks at the numbers behind successful high-scoring T20 chases.
#INDvENG: Nasser Hussain, Manjrekar, & Bangar touch upon Jos Buttler's gameplan | #T20WorldCupOnStarStar Sports — discusses batting roles and game plans in a T20 chase.

Take the slides away

Download the official deck and work through it in your own time.

Lessons

1The advantage of chasing

In this lesson you will learn why many teams like to chase. Batting second, you know exactly what you need, so every decision can be measured against the target. You can plan when to take risks and when to rotate strike. The challenge is that pressure builds if the required rate climbs, and a chase can slip away quickly. Good chasing teams stay calm, trust their plan and keep checking the situation. In this module you will learn how to turn the advantage of a known target into a win.

  • You know exactly what you need
  • Decisions can be measured against the target
  • Pressure builds if the rate climbs
  • Calm, planned chases win more often
2Breaking the target into chunks

In this lesson you will learn to break a target into smaller pieces. A target of one hundred and fifty can feel big, but split into phases it looks manageable: perhaps forty-five in the powerplay, around sixty in the middle overs and the rest at the death. Some teams think in blocks of five overs. Smaller targets help batters focus on the next few overs instead of the whole total. Share the chunks clearly with the batters at the crease and those waiting to bat. Update them whenever a wicket falls or a big over changes the picture.

  • Split the target into phases or five-over blocks
  • Smaller targets reduce pressure
  • Focus on the next few overs
  • Share the chunks with all batters
3Using the required run rate

In this lesson you will learn to use the required run rate. The required rate is the runs still needed divided by the overs remaining. For example, sixty needed from six overs is ten an over. It is a guide, not a panic button. Early in a chase, a slightly high required rate is fine if you have wickets in hand. Late in a chase, the rate matters more because there are fewer balls to recover. Keep a simple running check, and remember that an over shown as twelve point three means twelve overs and three balls.

  • Required rate equals runs needed divided by overs left
  • A guide, not a panic button
  • Matters more late in the chase
  • Twelve point three means twelve overs and three balls
4Wickets and partnerships

In this lesson you will look at wickets in a chase. Wickets in hand give you freedom to attack later. Losing quick wickets forces new batters to settle while the rate climbs, which is how chases collapse. Partnerships are the backbone of a chase. Two batters who rotate strike and hit bad balls can chip away at any target. If wickets fall, the new batter should be given a few balls to settle while the set batter takes on more risk. Talk between overs and keep each other calm. A single extra partnership of thirty can change the whole chase.

  • Wickets in hand allow late aggression
  • Quick wickets are how chases collapse
  • Partnerships are the backbone of a chase
  • Set batters take risk while new batters settle
5When you are ahead or behind

In this lesson you will learn to adapt your chase. If you are well ahead of the rate, there is no need to take big risks. Keep rotating strike, punish bad balls and let the target come to you. If you are behind, decide which bowler or over to target rather than swinging at everything. Match-ups matter: a hitter might target a particular bowler or the shorter boundary. Avoid a sudden panic that brings several wickets in one over. Small, planned accelerations are far more reliable than desperate slogging. Pick your moment, commit to it and then reassess.

  • Ahead: reduce risk, rotate strike
  • Behind: choose which bowler to target
  • Use match-ups and the shorter boundary
  • Planned acceleration beats panic
6The dugout's role

In this lesson you will learn how the rest of the team supports a chase. The captain or a nominated player should keep track of the required rate and pass simple messages to the batters through incoming players or at breaks. Next batters must be padded and ready so no time is lost. The dugout should stay positive and avoid shouting conflicting instructions. A quiet, organised bench helps batters at the crease think clearly. Make sure messages are short and consistent, such as a target for the next two overs.

  • Track the required rate in the dugout
  • Pass short, consistent messages
  • Keep the next batters padded and ready
  • A calm bench helps batters think
7Shortened and rain-affected chases

In this lesson you will look at chases affected by weather or delays. When a match is shortened, the target may be revised using a method set out in the competition playing conditions, which in professional cricket is usually the Duckworth-Lewis-Stern method. Amateur leagues sometimes use simpler methods. The fielding restrictions and bowler limits may also change with the number of overs. Always check the WFA competition regulations and confirm the revised target with the umpires and scorers before play restarts, so your batters know exactly what they need. Clarity removes doubt at a tense moment.

  • Shortened matches may have revised targets
  • Methods are set by competition playing conditions
  • Powerplay and bowler limits may change
  • Confirm revised targets with umpires and scorers

Assessment

You need 80% to pass. You can retake it as often as you like. Pass and your certificate is issued automatically.

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This is an official Training Centre module of the Winn Family Association (WFA705). Results are recorded against your member account.